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国家自然科学基金(61177015)

作品数:9 被引量:19H指数:3
相关作者:刘旭李海峰于超刘向东姚振宁更多>>
相关机构:浙江大学更多>>
发文基金:国家自然科学基金国家高技术研究发展计划国家重点基础研究发展计划更多>>
相关领域:自动化与计算机技术理学机械工程电子电信更多>>

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9 条 记 录,以下是 1-9
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基于红外结构光的三维显示用交互装置被引量:7
2013年
三维显示以其直观自然的表现方式获得了广泛关注,三维交互技术也随之迅猛发展。提出了一种基于红外结构光、单摄像头的实时交互系统。红外结构光投影对空间进行编码,摄像头实时采集用户手部红外图像,经由OpenCV实现的图像处理算法比较两帧图像,获得结构光在手部移动的信息,从而实现对包括深度方向在内的三个维度的平移、缩放和旋转动作等用户交互动作的解析,并导入三维显示设备,对三维显示的虚拟物体进行实时控制。利用商用CMOS摄像头和红外LED搭建了交互样机。实验结果证明,该方案能以较低成本实现实时徒手三维交互。
彭祎帆陶毅阳于超李海峰刘旭
关键词:信息显示三维交互实时交互
基于波长分离的结构光采集系统被引量:4
2012年
彩色结构光系统利用彩色投影机与摄像机中的三个颜色通道,同时投影和采集三幅条纹图像,拍摄一次即可实现形貌测量,但其无法测量彩色物体,通道间的串扰也降低了精度。提出了一种新的系统,利用三个摄像机采集三个通道,并利用严格设计的分色棱镜和滤光片,消除了彩色结构光系统中常见的波长通道间的颜色串扰。基于三步位移法,分析了拍摄两次图像获得彩色物体形貌的过程,并针对该系统提出了校正方法。利用上述方法,拍摄两次即可得到彩色的物体形貌。
柳迪姚振宁李海峰刘向东刘旭
关键词:相位测量轮廓术结构光
Ray targeting for optimizing smooth freeform surfaces for LED non-rotational illumination被引量:2
2013年
We propose an effective optimization method for generating smooth freeform surfaces for light-emitting diode(LED)non-rotational illumination based on ray targeting.This method begins with a starting design and goes through two optimization steps.An initial estimate is determined using a partial differential equation(PDE)method and a variable separation mapping.In the first optimization step the merit function is developed with ray targeting to ensure the shape of the illumination pattern.The purpose of the second optimization is to further improve the optical performance by constructing the merit function with uniformity and efficiency.Smooth freeform reflective and refractive surfaces,which can produce a uniform rectangular illumination without rotational symmetry,are designed using this method.The results show that uniform rectangular illumination is achieved and that smooth freeform surfaces are obtained.With ray targeting,the design efficiency can be significantly enhanced,and excellent optical performance can be achieved.
Reng-mao WUPeng LIUYa-qin ZHANGZhen-rong ZHENGHai-feng LIXu LIU
集成光场三维显示亮度均匀性校正方法被引量:1
2015年
针对集成光场三维显示亮度不均匀的问题,提出基于光场重构的提高三维显示亮度均匀性的方法.该方法通过调制每台投影机投射画面各颜色通道的各处亮度,从而提高三维画面的整体亮度均匀性.实验样机主要由76台小投影机构成的投影阵列和光场调控屏幕组成,通过实验验证了提出的改善亮度均匀性的方法.实验结果表明,采用该方法可以克服现有基于多投影的光场三维显示中画面亮度不均匀的缺陷.
王涵夏新星于超钟擎高茜珏李海峰刘旭
关键词:图像处理
Optimization algorithm of near-eye light field displays based on human visual characteristics
2016年
The number of layers and the resolution of liquid crystal displays (LCDs) limit the reconstruction fidelity of near- eye light field displays based on multilayer LCDs. Because the eye's resolution capability is different for central vision and peripheral vision, the fidelity can be improved by setting different weights for different areas. First we employ the eye's modulation transfer function (MTF) to acquire the limiting resolution angle. Then, due to the inverse relationship between the limiting angle and the weight values, the weighted function related to retinal eccentricity is calculated. In combination with the linear least-squares algorithm, the peak signal-to-noise ratio (PSNR) of the reconstructed scene is raised. The simulation results indicate that the weighted optimization algorithm can improve the image fidelity and reconstruction accuracy.
丁俊刘玛丽钟擎李海峰刘旭
关键词:ALGORITHMSOPTIMIZATION
A penetrable interactive 3D display based on motion recognition(Invited Paper)被引量:1
2014年
Based on light field reconstruction and motion recognition technique, a penetrable interactive floating 3D display system is proposed. The system consists of a high-frame-rate projector, a flat directional diffusing screen, a high-speed data transmission module, and a Kinect somatosensory device. The floating occlusioncorrect 3D image could rotate around some axis at different speeds according to user's hand motion. Eight motion directions and speed are detected accurately, and the prototype system operates efficiently with a recognition accuracy of 90% on average.
苏忱夏新星李海峰刘旭匡翠方夏军王保平
关键词:HIGHDMD
Multi-projector-type immersive light field display被引量:1
2014年
A light field three-dimensional (3D) display with multi-projectors and a concave screen is proposed. The system sets the viewing area at the center of the concave screen, making viewers enter the center of the system to watch 3D scene around them. The surrounded 3D scene provides viewers a feast of enhanced immersive experience. The light field principle, rendering algorithm, selection of viewing area and experi- mental results are discussed in the letter, showing the potential of being an all-around-type immersive 3D display by employing more projectors.
钟擎陈贝石李海峰刘旭夏军王保平徐海松
基于旋转LED线阵列全景三维显示系统的模拟及串扰分析被引量:3
2012年
为了提高基于旋转发光二极管(LED)线阵列全景三维显示系统的显示效果,建立了模拟程序。详细分析了视角串扰产生的原因:设计参数和系统误差,并模拟分析了其对显示效果的影响。结果表明通过合理地优化设计参数和控制制造精度能有效地抑制视角串扰的产生。这套模拟程序能很好地再现各个视角视图,并能模拟多种因设计缺陷和系统误差而引起的视角串扰对最终显示效果的影响,进而对系统参数进行优化设计。
曹子盛李海峰姚振宁刘旭刘向东
关键词:信息光学
Optimized design of LED freeform lens for uniform circular illumination被引量:3
2012年
An optimization method is proposed for designing an LED freeform lens which produces a uniform circular pattern with high energy efficiency.This method is composed of three main aspects:design of the initial guess,parameterization of the freeform surface,and construction of the merit function.The initial guess is created by solving an ordinary differential equation numerically.An approach of selecting optimization points is introduced for parameterization of the freeform surface.The merit function is constructed by use of the irradiance uniformity and the efficiency of the lens.Design examples are given,and the results show that the irradiance distribution is well controlled with a maximum uniformity(the relative standard deviation of irradiance,RSD) of 0.0122 and a maximum efficiency of 93.88%.This optimization method can be generalized to design freeform lenses with different lighting patterns or without rotational symmetry.
Peng LIU Reng-mao WU Zhen-rong ZHENG Hai-feng LI Xu LIU
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